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Game Design

I read a reading titled "What is a game, anyway ?" and I agree with many of the points raise. The biggest point I agree with is that a game does not take programming skills, impressive graphics or excellent modelling and there's many examples of this. One example is 'Shenmue', a game that had all of this but severally under preform and was unable to save it's publisher 'Sega' from becoming a third party company.

'Shenmue' Original cover artwork, taken from Wikipedia 

The question of what is a game is and what is not, is an interesting one. If we believe 'Switch' is a game then can we believe 'Call of duty' a game too ? The reading offers great terminology and explain the confusion of what a game is, which I agree with too. 'Shenmue' creator, Yu Suzuki, call it a "Free" game, however in present time 'Shenmue' is refer to as a "open world" game.

I read this as well: What is a game, anyway ? , it brought up an interesting point yet shows the spectrum of gaming and how difficult it is answer said question in the article name: "A Game is only a game, when everything that happens in the game stays within the game world."...."With all reality games, the principal of freedom gets lost."

I read another reading titled "What is Game Design ?", I agree many of it is points as well. I agree that our first game will not be great, as we are inexperience game designers and have only began. I read an article titled: So You're Going To Make A Game For The Very First Time ? , it bring up many points raised in the reading, for example, play test your game, which I agree is very important as it gives a clearer idea of where one can improve.

However both and another article, Fear Of The Game raised an interesting point: creating a game is terrifying. All the reference material above discuss the idea of your first game being not a great game and how people are scare to start designing there first game. However I agree with what many of the reference material state and I will quote directly from 'Fear Of The Game' as I feel it summarise the material reference above well. : "Game design is sometimes the art of being the least wrong, the least imperfect.".

Comments

  1. Hey Sarah,
    I enjoyed reading your blog I like the way you talked more about what a game is and what is game design and I agree with many points you have made and I also taught your writing on this blog was very professional as well anyway I enjoyed reading your blog and hope to read more from you soon.
    - Jennifer :)

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