Skip to main content

Unity Tutorial 02

Screenshot of My unity Screen while trying to do Tutorial 4, taken by me.

Today I learnt the most value lesson that a game developer ever learns, sometimes nothing works. So I had a accident with my script where I deleted it by accident, Now I was able to get it back but, for some reason Unity won't accept the script anymore and saying something about the Monobehaviour. I try to change the script but Unity still won't accept the script, the code is right but Unity saying it's incorrect.

I've been trying for hours and can't get it to work. I decided to give up on it for now and try again. After all I falling asleep while writing this and I have even more work to do. Besides sometimes it's best to leave something and then come back to it.

Apart from the coding and unity deciding to interact with each other just like my parents do, I like how there's a slow build up of code. It's getting us used to the code and hopefully getting us prep for what's ahead of us. The coding so far is fine, when it's working, having to capitalise letters and not capitalise some is confusing. Otherwise then that, I don't have a problem with it so far and I think I'm getting a better understanding of it ?

Overall, I learnt a little bit from the tutorial but my code isn't working and I need to figure out why because I have a feeling that this will become a major problem if I don't.

Comments

Popular posts from this blog

Unity tutortial 07

Another week, another unity tutorial this time I'm not following along with Jimmy Vegas' tutorial series and instead following another series of tutorial to learn how to put an inventory in my game ! In particular, this video  Unity Inventory UI Tutorial  which is a 3d inventory ! Thank god, every fucking tutorial I looked for inventory were for 2d games, not 3d. I did find a blog as well but when I did try to follow along, it didn't go so well so I decide to ditch that and found a 5 minute video. Working on my inventory, yes I'm using my JV tutorial world and turned off fade in, Screen shot taken by me. Now it's confession time and I thought I would say this : I miss Jimmy Vegas. Yeah his tutorial weren't great but some of these tutorial go really fast and you just have no idea what is going on. That's why for my next tutorial I did Jimmy Vegas RPG tutorial #024 Boss Ai  ! Unfortunately Jimmy's Video is part of a series and I don't really w...

Unity tutorial 06: Thanks Google and Unity!

FINALLY I'm done this unity tutorial ! Oh my god you have know idea how long this took me. First Chrome decided not to work, like at all, I don't know since it wasn't my wi-fi or laptop since Firefox work fine for me, so why ? No idea. Cheers Google ! Screenshot taken by me. Oh and the Unity video froze again , then it crashed. I feel you buddy, screenshot taken by me. So how did the tutorial go ? Pretty good actually, once unity stopped messing me around, I actually didn't have a bad time. I guess my only problem is this error which I can't figure for the life of me what it's on about: Null Reference ? What you on about Unity ? Screenshot taken by me. Seriously Unity telling me Null Reference is like telling me my Dad wants me, I've no clue what you're talking about. Anywho apart from this error, I feel like this was the most useful tutorial so far, the others were great for getting back into things while learning a few new tricks but...

First Playable

Project update time! So this week I've been working hard on the axe side of things, I wanted allow the player to be able to pick up the axe and swing it. However I learnt something that I hope wasn't true but sadly is, You can't reused scripts!! I tried to reused the Axe Swing script from jimmy Vegas and it work, but when I recreated it, it did work ! Unity you picky bastard you. Oh yeah I also made a building too, screen shot taken by Me. I also work on taking the axe out of the wall but had to focus on the ray-casting which was a pain in the ass because I completely forgot about it and had to go back to work on it. Honestly I've spent more then 3 hours working on this and while I'm proud of what I've done so far, I also sad because I really wanted to get to the first playable stage of the game but haven't be able to, Hell I still haven't gotten to the player able to take the damn axe out of the damn wall yet. This screen shot of my game does...