Last week I talk about Games the ideas I like to do, after a bit more thinking, I think I know what idea I'm gonna do and I'm gonna talk about it in this blog. I think the game I would like to recreate is Terraria or at least the boss aspect about it.
I started researching into how would I go about it, Luckily our good old friend Jimmy Vegas has videos about how to create an rpg and more importantly how to create Boss AI. Jimmy Vegas' Video here. This might be able to help me and since this part of a series, the whole series might be able to help !
I also looked into an inventory system for my games, I found a blog about how to add an inventory system, which you can read Here. This will work well with my game, as it helps the player collect and keep items, so they can use them later.
My last mechanic is to a combat system, I look up a tutorials but the weren't many for 3d, I did found this One. Maybe Jimmy Vegas will have a tutorial on it, I'll need to look into it.
So What exactly is my game idea ? Well I was thinking of having a Final Boss that the players need to defeat but is too weak and said boss is all the way on the other side of the map. Maybe by having the map as a maze where the player must find and defeat the final boss.
I started researching into how would I go about it, Luckily our good old friend Jimmy Vegas has videos about how to create an rpg and more importantly how to create Boss AI. Jimmy Vegas' Video here. This might be able to help me and since this part of a series, the whole series might be able to help !
I also looked into an inventory system for my games, I found a blog about how to add an inventory system, which you can read Here. This will work well with my game, as it helps the player collect and keep items, so they can use them later.
My last mechanic is to a combat system, I look up a tutorials but the weren't many for 3d, I did found this One. Maybe Jimmy Vegas will have a tutorial on it, I'll need to look into it.
So What exactly is my game idea ? Well I was thinking of having a Final Boss that the players need to defeat but is too weak and said boss is all the way on the other side of the map. Maybe by having the map as a maze where the player must find and defeat the final boss.
Example Of a level, not fully developed, taken and created by Me. |
Hey Sarah,
ReplyDeleteI enjoyed reading your blog I like your idea about there being a boss that you have to defeat I also like that you have done research and sketches of what you are thinking of doing in your game I really like the maze part of the game and the fact that you have to go through a maze to find the boss and to defeat them maybe you could add some more obstacles in the maze that the player has to go through to defeat the boss just to make the game more interesting and harder also I would love to know how many levels would be in the game do they have to defeat this boss a few times overall everything you have done so far is really good and is well laid out anyway I will leave it there hope to read more about your game in your other blogs.
-Jennifer