Skip to main content

Unity Tutorial 01

Play testing what I have learn today, photo taken by me.

Today, I started to learn how to use Unity and some basic C# coding via Jimmy Vegas' videos (video 001-003). I learn a lot today, one being I don't have a visual studio licence and so can't run visual studio. Thank god I learnt that Notepad++ can do C# and that I still have Notepad++ on my laptop. The coding is a bit hard for me to warp my head around but I think after some practise, I'll have a better understanding of C#.

As for Unity, it's interesting software, I'm finding the whole moving the camera the hardest bit as most games use left click to move the camera or pick stuff up. So I keep left clicking and wondering why I've deselected the object. Also the arrows that are suppose to appear on selected object won't appear for me, so I need to figure out why because it's really annoying me. 

Overall I'm having fun with Unity, making terrain, planting trees and playing god, reminds me of Sims. I'm surprise how much you can do with just Unity without coding, I knew you could do bits in Unity but not as much as this and probably more. The future is looking bright and I'm kind of looking forward to it.

Comments

Popular posts from this blog

Introduction to Me, Myself and I

Hello, I'm Sarah and this my introduction post ! Here's bit of information about me: I live in Dublin, in Ireland and I've live there all my life. I mainly listen to Metal, currently I've been listening to Slipknot newest Album 'We are not your Kind' also known as Vol 6.. If you want a taste of Slipknot, here's a link to 'Unsainted' which is the first song (not counting the intro) on their new album. For Hobbies, I usually write, I've been practising writing over the summer and I think I'm getting better, My English has certainly improved. I'm also a Cub Scout Leader, so I go away on trip with the Cubs, Scouts and Ventures. This year I went away to County Claire and Holland with the Scouts. County Claire in June 2019, Taken by Me while hiking with the Cubs. I really like travelling around, especially with my camera, my Nikon D5100 with a standard 18-55mm lens and I since I'm studying photography in college I got put in...

Game Vision Statement

Vision, it's a powerful thing, I should know, I needed glasses and didn't know I needed them, Now I can't live without them. Anyway, that's not what I'm talking, today I'm gonna be talking about my game and how I envision it. First, My Game will be a first person Action-Adventure game with some debatable RPG elements, I say debatable because now of days many games have RPG mechanics but aren't really RPGs, for example is Far cry 5 an RPG because you get new skills and have an inventory ? The game is mostly based off, Terraria  so the gameplay is very similar to it, you'll need to collect certain items, build up your strength, get stronger and defeat bosses. The big difference is that my game is going to be in 3D while Terraria is a 2D game, I'm not sure in what way that will effect the gameplay as that can effect a game very badly, for example Mega-man X7   and I'll have to be careful not to fall into that "pit-fall" get it ? Aren...

First Playable

Project update time! So this week I've been working hard on the axe side of things, I wanted allow the player to be able to pick up the axe and swing it. However I learnt something that I hope wasn't true but sadly is, You can't reused scripts!! I tried to reused the Axe Swing script from jimmy Vegas and it work, but when I recreated it, it did work ! Unity you picky bastard you. Oh yeah I also made a building too, screen shot taken by Me. I also work on taking the axe out of the wall but had to focus on the ray-casting which was a pain in the ass because I completely forgot about it and had to go back to work on it. Honestly I've spent more then 3 hours working on this and while I'm proud of what I've done so far, I also sad because I really wanted to get to the first playable stage of the game but haven't be able to, Hell I still haven't gotten to the player able to take the damn axe out of the damn wall yet. This screen shot of my game does...